history of the videogame industry

history of the videogame industry 

videogame production, distribution and circulation
  • every industry is specialised 
-interactive
-high expenditure of resources
-higher RRP
-longer length
-dedicated, 'core' target audience
-games developed for specific hardware, or released multiplatform 

Comments

Popular posts from this blog

Assassin's Creed and reception theory- 8

Explore how the representation of America has been constructed in the video to 'This is America' by Childish Gambino

consider how the combination of elements of media language influences meaning and intertextuality